by Chad Robertson, Head of Live Service
Hello again Anthem Community!
Today’s world-wide launch marks a big milestone for Anthem. Here at BioWare, we’re excited, and at the same time a little anxious.
Coming off our Early Access period, we understand that we have lots of work ahead of us to continue to improve the game. As a Live Service team, a core tenet for us is listening hard to the community. We use that insight to fix issues and make Quality of Life fixes to the game. Our most recent patch – the one you are playing now — reflects your feedback. You can see the list of changes here. Many came from listening to you. Beyond that, we have a growing list of improvements we’re evaluating for the future. You’ll start seeing the next of those this coming week.
While launch is our most significant step yet, it is also just the first of many in fulfilling our long-term vision for the game.
I look at today from two perspectives. As a gamer, I’m excited by what we’ve created with Anthem and the promise it carries for a long future behind the game’s lush world, immersive lore, rich characters, and core gameplay. As a developer, I know we’ve worked hard to strike a balance of engaging BioWare story combined with fun action-gameplay and multi-player progression; I also know how much more we want to bring to the game.
Anthem’s launch represents a commitment we’re making to you: we’re just getting started.
We shared a preview of our Live Service calendar 2 weeks ago. Today, I’m excited to share our first 90-day roadmap. It includes more insight on what we are planning for the game and the community. We’ll be talking in more detail about this roadmap in upcoming streams and social media.
We also commit to sharing updates with you frequently and consistently. I look forward to hearing more of your feedback on our plans and the game overall.
I’ll close by welcoming you to the game and thanking you for your support and feedback thus far. This is just the start of a rich Live Service we’ll be creating together. See you in game.